Lean/Agile UX

Experience Design in the Flow

I have been practicing lean design processes for years, in various forms. There is a great potential for harmony between user experience design and lean development methods. We just need to define the touchpoints where communications happen. "Agile UX" has a logical, repeatable pattern of activities that can be mapped to many specific development processes.

For new solutions, usually we'll want time up front for UX Discovery, where design research can occur. Then, as requirements begin to solidify, self-directed teams can collaborate on designs, working together to explore solutions without generating excessive documentation. Presenting these ideas to people outside the team, skillfully and repeatedly, helps validate the product offering and maximize usability. Integrating content strategy and visual design at key points throughout the process maximizes team and resource efficiency. Finally, generating only the documentation that is necessary minimizes wasted effort and rework. All these elements form the framework of my lean user experience design leadership.

In Lean UX: Getting Out of the Deliverables Business, Jeff Gothelf long ago highlighted the fact that success for designers means successful solutions, not mountains of documentation. As Figma and other inspectable design tools have taken over the landscape, this is more true than ever.